The GPU-HDP is built on the resizable bar technology and allows Windows to manage the graphics card memory directly. If the ability to use this feature in games is required, PC graphics card and CPU are required to support XP/S3 memory. And since the memory of modern video cards is very rapid, it does not have any adverse effects on the delay when saving data in the memory of the video card. The cost of the modern graphics cards and the quality of their production by software environments such as games continue to increase, so PC processors must move more and more data between their memory, and the principal memory, and the GPUs themselves.īy using the CPU Upload Heaps feature, you can increase the speed of the RAM and CPU, as it doesn’t need to keep any data in computer and graphics card memory at the same time, so as to interact. The company hasn’t explained exactly how the new feature can be applied, but with the use of this feature it can mean the performance improvement in some scenarios. Microsoft has implemented it as part of its latest DirectX12 Agility SDK. This is a feature called GPU Upload Heaps. Microsoft announced a new DirectX 12 API optimization, that allows the CPU and GPU to access the entire graphics card memory stack by using Resizable-BAR technology.
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